The shop Parts
Aisle 2
Parts
Twelve parts, one budget. Every build gets 250 Build Points and not a point more, so every part on this page is also a list of the parts you did not buy.
One part per socket. Each listing says which socket it takes and which beasts will refuse it.
The store opens with the game: coming to Steam, spring 2027.
Movement
Ways to get there, or to not be where they are aiming.
Attack
Built-in unpleasantness. No hands required.
Defense
For the part of the match where it is their turn.
Natural Aid
Hands, spare hands, things that grow back.
The back room
Four parts still in their straw. Designed, not yet built, and priced in pencil.
Back room · MovementBlink CollarTeleport 4 m, 8 s cooldown, needs Mind 5+Weakness on file: Psi jammer defense; cooldown is long60 BPCrate sealed
Back room · MovementHover SkirtIgnores mud/water slowdown, cannot be trippedWeakness on file: Still fully targetable; no speed gain35 BPCrate sealed
Back room · AttackSonic ScreechArea confusion, scales with MindWeakness on file: Deaf / psi-shielded builds; range is short35 BPCrate sealed
Back room · AttackVenom StingMelee dot that punishes high-Life builds (% damage)Weakness on file: Regeneration; fast kills38 BPCrate sealed












